![]() ![]() Though the solar system is small enough that you could conceivably touch down on every planet in a single 22-minute run, you are smaller and insignificant by comparison. “That lack of understanding makes every run, from blasting off for the first time to exploring a previously hidden place, both exciting and a bit terrifying. The simple premise gives way to the interesting story (stories, really) you uncover in your travels: The Nomai, like Metroid’s Chozo, Mass Effect’s Protheans, or any of a handful forerunner races seem unknowable at first glance, but as you become acquainted with them through diaries and other notes they feel both distant – they are dead, after all – but relatable. That process leads to a long, convoluted puzzle which you solve by exploring each of the system’s five planets, along with a handful of moons and other points of interest. Before too long, you figure out that you are trapped in a surprisingly helpful Groundhog Day- (or Majora’s Mask)-style time loop, so it is up to you to figure out how to break out of it. By turning lore into puzzle elements into progress, into the meat of the experience rather than the dressing, it elevates the process of learning about these worlds to heights rarely seen in games.You control an alien astronaut/anthropologist exploring your own solar system to uncover and unravel the mysteries of the Nomai, a mysterious and ancient race whose ruins lie scattered across every planet. That’s a problem that Outer Wilds, a space-exploration sim laced with puzzles and a mystery story, sidesteps by putting the storytelling that normally litters the background of games front and center. Countless worlds smother us with lore and histories, giving us the opportunity to understand them better if we choose to stop and smell the roses, but that understanding is usually optional, and often feels superficial as a result. We used the ship log to guide us, and made sure we filled in every rumor and bit of information we could.Īnd once we help you collect all the information to find in the solar system, we even have a guide to walk you through Outer Wilds’ ending.Īfter you beat the game, it’s time for the DLC, so check out our Outer Wilds: Echoes of the Eye walkthroughs and guides.Legitimate discovery is a difficult sensation to simulate in a video game. The rest of our guides will walk you through every planet and location in the order they made sense to us - including a trip to the strange comet, The Interloper - but your journey doesn’t have to follow the exact same path. We’ll start on Timber Hearth’s moon, the Attlerock, and follow the clues from there to the game’s other planets, like Brittle Hollow and Giant’s Deep. ![]() Our guides will walk you through every step of the way, using the clues you gather at each location to point your way to the next. ![]() They’ll point in several directions, and it might get hard to keep track of where you’re supposed to go next. It won’t take long until, like any good mystery, you have a lot of pieces of information to sort through. Your job is to piece together information from various ruins left behind by a long-dead civilization all across the solar system. And not too long after that, the sun explodes and everything resets. You have access to an entire solar system right from the start. Our Outer Wilds beginner’s guide will get you started. It’s a purposefully obtuse game that rewards curiosity. It just doesn’t tell you why you’re exploring, what the mystery is, or even that there is a mystery. Outer Wilds is a game about exploration, puzzles, and solving a mystery. ![]()
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